Grown Men Playing With Toys

They said we were too old. We said "Hold our dice!"

Join us as two best friends, strategic / stoic “Erik” and observant / energetic “Steve”, as they embark on this passion project to discuss topics and experiences that surround their world of Warhammer gaming.

Podcast Ep 44 – My Other Army Is a Flowchart: The Deliverability Problem

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Erik is back on Orks and built a “just for fun” Da Big Hunt list that somehow tabled a CSM Defiler heavy army despite calling the Waaagh! in Round 1.  This has Steve’s attention and the guys dive into why this strategy might have been the correct move, not just dumb luck, and what they can learn from it to help with future games.   

Along the way they cover:

  • The defensive Waaagh! — Erik calls the Waaagh! turn one, but instead of using it for damage, he uses it to tag and pin two Defilers against terrain.
  • Deliverability, durability, damage — the three-part framework from top tier competitive players that Erik leans on to explain why his Ork list worked and why his CSM list did not. 
  • The engineer’s flowchart — Erik distills 11th Edition mission design into four questions every list has to answer every turn and can confirm that it is kid-approved by his son
  • Archetype vs. identity — why “my faction’s lore says it shouldn’t play this way” isn’t a real excuse and why playing the mission matters more than playing the vibe
  • Cousin Josh’s callout — the “Orks are an army with no plan” jab that kicked off the whole experiment and Erik’s very smug rebuttal
  • Knights Thunderdome, coming soon — Erik and Steve pencil in a cross-faction deployment breakdown using Chaos Knights and Imperial Knights, protractor optional but strongly implied

Whether you’re here for the tactical deep dive or just want to hear Erik’s horror that Steve wants to bring a protractor to a tabletop game, this one’s for you.

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