
MATCHUP:
Faction: Chaos Space Marines
Detachment: Creations of Bile
VS
Faction: Adeptus Custodes
Detachment: Shield Host
MISSION:
Primary: Take and Hold
Terrain: GW Terrain Layout 4
Twist: None
RESULT:
84 – 71 Win for CSM
OVERALL TAKEAWAYS:
- Overall game
- Felt like a mirror matchup when CSM Bile rolls resulted in +1 to Toughness and +1 to Weapon Skill.
- This game was LETHAL and CSM had to hang on through a lot of early losses in order to pull it out.
- Custodes got first turn and were up early due to dominating the primary early.
- CSM ended up taking the win by setting up 2 “Go Turns” which negated a lot of the Custodes’ Wardens’ durability.
- CSM
- Man, I love this detachment. It is so fun and I could play it anytime.
- Accursed Cultists / Dark Commune (AC/DC’s) bricks went out as the first wave to skirmish for the primary while the Bile + Chosen brick and Prime Test Subject Lord + Legionaries staged in Rhinos behind the terrain.
- 1 Possessed squad held my expansion objective, while the other went into Reserves to Rapid Ingress where needed.
- Key Stratagems
- Hideous Visages (-1 to Hit in Melee) almost every turn.
- Specimens for the Spider (preroll Wound roll) when needed on the Lord.
- Autostimulants (Advance & Charge) when I needed to deliver the Lord to melee to seal the game.
- MVP of the game was the Prime Test Subject Lord, who solo’d a Blade Champion + 2 Wardens and then a Calladius Grav-Tank.
- Custodes
- The obvious way to run this detachment is with 3 x Blade Champions + Wardens. I choose to run this detachment with 2 Shield Captains + Guards because I like the strats and like to see how much damage the Guard can do with 5+ critics for Sustained + Wound rerolls.
- Wardens went out first to absorb the first wave of charges and hold primary.
- Guard staged and served as a second wave, but I ultimately did not have enough units to cover the objectives that I needed to.
- Key Stratagems
- Archeotech Munitions (Lethal or Sustained 1 in shooting) is great when paired with the Guard’s once per game shoot twice.
- Unwavering Sentinels (-1 to Hit in melee) was used almost every turn to mitigate the CSM detachment buffs (paired great with Wardens abilities).
- Avenge the Fallen (extra attacks as you lose models) was used to help chew through the AC/DC bricks.
WHAT I WOULD CHANGE NEXT TIME:
- CSM
- I played the Warp Talons horribly and ended up losing them for next to no gain. I would have kept them in Deep Strike until turn 3 (brought them out turn 2) as a way to better threaten the Custodes Deployment Zone.
- No list changes. This was a lot of fun and did better into high Toughness than expected.
- Custodes
- The obvious answer is to swap out a Guard unit for Wardens and a Blade Champion, but that’s not how I want to play this detachment.
- Focus on 2 midfield objectives with the Wardens / Guard, instead of trying to threaten all 3. I spread myself too thin and should have used the Ventari to threaten the CSM expansion instead of a Warden brick.
- Potentially send the Calladius’s out first as they did next to nothing in this matchup. They would have been a better turn 1 primary anchor than a Guard or Warden unit.
LISTS:
Chaos Space Marines
Creations of Bile
Strike Force (2,000 Points)
CHARACTERS:
Chaos Lord (125 Points)
• 1x Daemon Hammer
• 1x Power Fist
• Enhancements: Prime Test Subject
Cypher (90 Points)
• 1x Cypher’s Bolt Pistol
• 1x Cypher’s Plasma Pistol
Dark Commune (80 Points)
• 1x Cult Demagogue
◦ 1x Autopistol
◦ 1x Commune Stave
• 1x Mindwitch
◦ 1x Close Combat Weapon
◦ 1x Warp Curse
• 1x Iconarch
◦ 1x Autopistol
◦ 1x Chaos Icon
◦ 1x Close Combat Weapon
• 2x Blessed Blade
◦ 2x Commune Blade
Dark Commune (80 Points)
• 1x Cult Demagogue
◦ 1x Autopistol
◦ 1x Commune Stave
• 1x Mindwitch
◦ 1x Close Combat Weapon
◦ 1x Warp Curse
• 1x Iconarch
◦ 1x Autopistol
◦ 1x Chaos Icon
◦ 1x Close Combat Weapon
• 2x Blessed Blade
◦ 2x Commune Blade
Fabius Bile (85 Points)
• 1x Fabius Bile
• Warlord
◦ 1x Chirurgeon
◦ 1x Rod of Torment
◦ 1x Xyclos Needler
• 1x Surgeon Acolyte
◦ 1x Surgeon Acolyte’s Tools
BATTLELINE:
Cultist Mob (50 Points)
• 1x Cultist Champion
◦ 1x Autopistol
◦ 1x Brutal Assault Weapon
• 9x Chaos Cultist
◦ 9x Autopistol
◦ 9x Brutal Assault Weapon
Legionaries (90 Points)
• 1x Aspiring Champion
◦ 1x Chaos Icon
◦ 1x Close Combat Weapon
◦ 1x Heavy Melee Weapon
◦ 1x Plasma pistol
• 4x Legionary
◦ 3x Astartes chainsword
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 1x Heavy melee weapon
DEDICATED TRANSPORTS
Chaos Rhino (75 Points)
• 1x Armoured tracks
• 1x Combi-bolter
• 1x Combi-bolter
• 1x Havoc launcher
Chaos Rhino (75 Points)
• 1x Armoured tracks
• 1x Combi-bolter
• 1x Combi-bolter
• 1x Havoc launcher
OTHER DATASHEETS
Accursed Cultists (195 Points)
• 10x Mutant
◦ 10x Blasphemous appendages
• 6x Torment
◦ 6x Hideous mutations
Accursed Cultists (195 Points)
• 10x Mutant
◦ 10x Blasphemous appendages
• 6x Torment
◦ 6x Hideous mutations
Chosen (250 Points)
• 1x Chosen Champion
◦ 1x Boltgun
◦ 1x Chaos Icon
◦ 1x Plasma pistol
◦ 1x Power fist
• 9x Chosen
◦ 6x Accursed weapon
◦ 6x Bolt pistol
◦ 3x Boltgun
◦ 4x Combi-weapon
◦ 2x Paired accursed weapons
◦ 3x Plasma pistol
◦ 1x Power fist
Possessed (240 Points)
• 1x Possessed Champion
◦ 1x Hideous mutations
• 9x Possessed
◦ 1x Chaos Icon
◦ 9x Hideous mutations
Possessed (240 Points)
• 1x Possessed Champion
◦ 1x Hideous mutations
• 9x Possessed
◦ 1x Chaos Icon
◦ 9x Hideous mutations
Warp Talons (125 Points)
• 1x Warp Talon Champion
◦ 1x Warp claws
• 4x Warp Talon
◦ 4x Warp claws
Adeptus Custodes
Shield Host
Strike Force (2,000 Points)
CHARACTERS
Blade Champion (135 Points)
• 1x Vaultswords
• Enhancements: Auric Mantle
Shield-Captain (150 Points)
• 1x Praesidium Shield
• 1x Pyrithite spear
• Enhancements: Castellan’s Mark
Shield-Captain (155 Points)
• 1x Praesidium Shield
• 1x Pyrithite spear
• Enhancements: From the Hall of Armouries
Trajann Valoris (140 Points)
• Warlord
• 1x Eagle’s Scream
• 1x Watcher’s Axe
BATTLELINE
Custodian Guard (170 Points)
• 4x Custodian Guard
◦ 3x Guardian spear
◦ 1x Misericordia
◦ 1x Praesidium Shield
◦ 1x Vexilla
Custodian Guard (170 Points)
• 4x Custodian Guard
◦ 3x Guardian spear
◦ 1x Misericordia
◦ 1x Praesidium Shield
◦ 1x Vexilla
OTHER DATASHEETS
Caladius Grav-tank (215 Points)
• 1x Armoured hull
• 1x Twin arachnus heavy blaze cannon
• 1x Twin lastrum bolt cannon
Caladius Grav-tank (215 Points)
• 1x Armoured hull
• 1x Twin arachnus heavy blaze cannon
• 1x Twin lastrum bolt cannon
Custodian Wardens (210 Points)
• 4x Custodian Warden
◦ 4x Guardian spear
◦ 1x Vexilla
Custodian Wardens (210 Points)
• 4x Custodian Warden
◦ 4x Guardian spear
◦ 1x Vexilla
Venatari Custodians (165 Points)
• 3x Venatari Custodian
◦ 3x Venatari lance
Witchseekers (65 Points)
• 1x Witchseeker Sister Superior
◦ 1x Close combat weapon
◦ 1x Witchseeker flamer
• 4x Witchseeker
◦ 4x Close combat weapon
◦ 4x Witchseeker flamer






Leave a Reply