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Steve’s lack of impulse control was enabled by a listener’s request and he ended up buying an entire T’au army, building 1,500 points in two days, and taking it to Barnhammer against Cousin Josh’s Orks. Erik and Steve unpack what playing a monophase army taught him and how a back-to-basics approach to list building really helped him engage in list building and the strategy of the game.
- Steve’s swan dive into T’au — a listener suggestion, a shelf-clearing shopping trip, and why mech suits won him over
- The pressure of a monophase army — playing around the charge phase, using movement and fallback, and setting up screens so the Orks never get the fight they want
- Giving every unit a job — Erik’s four unit roles (objective holders, secondary scorers, damage dealers, buff units) and how Steve built his T’au list around them
- Necrons fail to consider unit roles — why the same approach would have saved Steve’s Immortals, who never made it out of his deployment zone
- How 11th Edition changes the gunline — terrain, hidden lanes, and the impact of no longer being able to shoot deployment zone to deployment zone
- The Tankbusta plunder incident — the moment Cousin Josh nearly gave the whole barn an aneurysm
Whether you’re here for T’au list-building lessons or just want to hear what happens when Cousin Josh declares an action with his best anti-tank unit while being surrounded by monsters and vehicles, this one’s for you.
Steve and Erik’s Necron List
Necrons
Canoptek Court and The Phaeron’s Armoury (3 Detachment Points)
Take and Hold
Strike Force (2,000 Points)
ATTACHED UNITS
Attached unit 1
Technomancer (90 Points)
• Attached as: Support (Character)
• Warlord
• 1x Staff of light
Canoptek Wraiths (240 Points)
• Attached as: Bodyguard
• 6x Canoptek Wraith
◦ 6x Particle caster
◦ 6x Vicious claws
Attached unit 2
Technomancer (100 Points)
• Attached as: Support (Character)
• 1x Staff of light
• Enhancements: Dimensional Sanctum
Canoptek Wraiths (220 Points)
• Attached as: Bodyguard
• 6x Canoptek Wraith
◦ 6x Particle caster
◦ 6x Vicious claws
Attached unit 3
Plasmancer (60 Points)
• Attached as: Support (Character)
• 1x Plasmic lance
Immortals (130 Points)
• Attached as: Bodyguard (Battleline)
• 10x Immortal
◦ 10x Close combat weapon
◦ 10x Gauss blaster
Attached unit 4
Plasmancer (60 Points)
• Attached as: Support (Character)
• 1x Plasmic lance
Immortals (130 Points)
• Attached as: Bodyguard (Battleline)
• 10x Immortal
◦ 10x Close combat weapon
◦ 10x Gauss blaster
CHARACTERS
C’tan Shard of the Void Dragon (345 Points)
• 1x Canoptek tail blades
• 1x Spear of the Void Dragon
• 1x Voltaic storm
OTHER DATASHEETS
Canoptek Reanimator (75 Points)
• 2x Atomiser beam
• 1x Reanimator’s claws
Canoptek Reanimator (75 Points)
• 2x Atomiser beam
• 1x Reanimator’s claws
Tesseract Vault (465 Points)
• 1x Antimatter Meteor
• 1x Cosmic Fire
• 1x Time’s Arrow
• 1x Armoured bulk
• 4x Tesla sphere
Cousin Josh’s Orks List
Orks
Blitz Brigade, Dread Mob, and Wreckas (3 Detachment Points)
Take and Hold
Strike Force (2,000 Points)
CHARACTERS
Big Mek Dakkarig (160 Points)
• 1x Blitzkannon
• 1x Multi-busta Launcha
• 1x Stompy Feet
Big Mek Dakkarig (190 Points)
• 1x Blitzkannon
• 1x Multi-busta Launcha
• 1x Stompy Feet
• Enhancements: Dreadherder
Big Mek with Shokk Attack Gun (110 Points)
• Warlord
• 1x Big Mek’s Toolz
• 1x Shokk Attack Gun
OTHER DATASHEETS
Battlewagon (160 Points)
• 1x Crushin’ Bulk
Gretchin (45 Points)
• 10x Gretchin
◦ 10x Grot Blasta
◦ 10x Scavenged Shivs
Killa Kans (130 Points)
• 3x Killa Kan
◦ 3x Kan Blasta
◦ 3x Kan Klaw
Morkanaut (345 Points)
• 2x Dual Big Shoota
• 1x Klaw of Mork
• 1x Kustom Mega-blasta
• 1x Kustom Mega-zappa
• 2x Rokkit Launcha
Stompa (700 Points)
• 5x Big Shoota
• 1x Deffkannon and Supa-rokkits
• 1x Mega-choppa
• 1x Skorcha
• 1x Supa-gatler
Tankbustas (160 Points)
• 5x Tankbusta
◦ 5x Busta Rokkit Launcha
◦ 5x Gitstikka
◦ 1x Pulsa Rokkit (Once per battle, per unit)
• 1x Nob
◦ 1x Choppa
◦ 2x Rokkit Pistol






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